Laser Ricochet
WASD to move, space to shoot.
The only way to hit enemies is by bouncing your shot off the enemy's projectile at least once on its way to it.
Made for the "STOP WAITING FOR GODOT" jam.
I had messed around in Godot before so in the spirit of the jam I wanted to do explore all the essentials I had been avoiding like using addons, adding audio and the basics of creating an AI. I wanted to have a small cutscene too, but I ran out of energy.
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